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ISBN-10 0133067858ISBN-13 9780133067859
ISBN-10 0132761610ISBN-13 9780132761611
Author(s): David Geary
Publisher: Prentice Hall
Copyright year: © 2012 Pages: 752

Core HTML5 Canvas, takes a code-fueled, no-nonsense, deep dive into one of HTML5’s most exciting APIs by showing you how to

  • Draw and paint

  • Apply shadows, patterns, and gradients

  • Manipulate images

  • Create smooth animations

  • Implement video games

  • Develop custom controls

  • Process video in real time

  • Use off-screen buffers

  • Monitor and increase performance

  • Do lots of other cool graphics stuff

  • Clearly and succinctly written, with real-world examples containing code that you can use in your own applications, this guide to Canvas will move you rapidly along the Canvas learning curve, and open a whole new world of possibilities in your browser. The book also comes with a companion website,, which provides access to the book’s source code, videos about HTML5 Canvas, and live demonstrations from the book.

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