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Additional product details

eText: 
ISBN-10 0133463265ISBN-13 9780133463262
Print: 
ISBN-10 0321940156ISBN-13 9780321940155
Author(s): Sanjay Madhav
Publisher: Addison-Wesley Professional
Copyright year: © 2014 Pages: 352
Description

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topcs by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

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