
Objects, Abstraction, Data Structures and Design: Using C++ Publisher: John Wiley & Sons Copyright Year: 2006 Publishing Date: 2005/10/20
Course: Computer Science Pages: 832 DESCRIPTION "It is a practical book with emphasis on real problems the
programmers encounter daily."
--Dr.Tim H. Lin, California State Polytechnic University,
Pomona
"My overall impressions of this book are excellent. This book
emphasizes the three areas I want: advanced C++, data structures
and the STL and is much stronger in these areas than other
competing books."
--Al Verbanec, Pennsylvania State University
Think, Then Code
When it comes to writing code, preparation is crucial to success.
Before you can begin writing successful code, you need to first
work through your options and analyze the expected performance of
your design. That's why Elliot Koffman and Paul Wolfgang's Objects,
Abstraction, Data Structures, and Design: Using C++ encourages you
to Think, Then Code, to help you make good decisions in those
critical first steps in the software design process.
The text helps you thoroughly understand basic data structures and
algorithms, as well as essential design skills and principles.
Approximately 20 case studies show you how to apply those skills
and principles to real-world problems. Along the way, you'll gain
an understanding of why different data structures are needed, the
applications they are suited for, and the advantages and
disadvantages of their possible implementations.
Key Features
* Object-oriented approach.
* Data structures are presented in the context of software design
principles.
* 20 case studies reinforce good programming practice.
* Problem-solving methodology used throughout... "Think, then
code!"
* Emphasis on the C++ Standard Library.
* Effective pedagogy. Read More » |
