eTextbook
Core HTML5 Canvas: Graphics, Animation, and Game Development
ISBN-13: 978-0-13-276161-1 See more
Author(s): David Geary
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Core HTML5 Canvas, takes a code-fueled, no-nonsense, deep dive into one of HTML5’s most exciting APIs by showing you how to
Draw and paint
Apply shadows, patterns, and gradients
Manipulate images
Create smooth animations
Implement video games
Develop custom controls
Process video in real time
Use off-screen buffers
Monitor and increase performance
Do lots of other cool graphics stuff
Clearly and succinctly written, with real-world examples containing code that you can use in your own applications, this guide to Canvas will move you rapidly along the Canvas learning curve, and open a whole new world of possibilities in your browser. The book also comes with a companion website, http://corehtml5canvas.com, which provides access to the book’s source code, videos about HTML5 Canvas, and live demonstrations from the book.
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